ALICE has good buying force at 13$ zone and it is heading to 18$ and 23$ zones in October. But if it loses 13$ zone, it will fall down to 11$ zone

📈RED PLAN
♻️Condition : If 1-Day closes ABOVE 13$ zone 🔴Buy : 13 🔴Sell : 18 - 23
📉BLUE PLAN
♻️Condition : If 1-Day closes BELOW 13$ zone 🔵Sell : 13 🔵Buy : 11
❓Details
🚫Stoploss for Long : 10% 🚫Stoploss for Short : 5% 📈Red Arrow : Main Direction as RED PLAN 📉Blue Arrow : Back-Up Direction as BLUE PLAN 🟩Green zone : Support zone as BUY section 🟥Red zone : Resistance zone as SELL section 🅰️A : The Close price of 1-day candlestick is Above the zone 🅱️B : The Close price of 1-day candlestick is Below the zone

  • My Neighbor Alice is a multiplayer builder game, where anyone can buy and own virtual islands, collect and build exciting items and meet new friends. Inspired by successful games such as Animal Crossing, the game combines the best of the two worlds - a fun narrative for regular players who want to enjoy the gameplay experience as well as an ecosystem for players who want to collect and trade Non-Fungible Tokens (NFTs).
  • ALICE is My Neighbor Alice’s native utility token and is used in the following functions:
    • In-game Currency: Purchase assets and special skill sets in the game and in Alice's marketplace.
    • Governance: Participate in the governance process through a Decentralized Autonomous Organization (DAO), and vote on improvement proposals and platform developments (e.g. platform operations and development). Voter incentives will be introduced to encourage voter participation.
    • Staking: Stake ALICE tokens to earn a percentage of platform revenues (e.g. plot sales, asset sales, and transaction fees).
    • Player Incentives: By completing quests in the game, players can earn ALICE tokens. This design is to encourage user participation in the game and to maintain traction.
  • My Neighbor Alice develops its game economy on the blockchain to reward players as they participate in the game and to distribute ownership of the game items.
    • Decentralized ownership through NFT-based assets: Decentralized ownership of in-game assets such as islands, houses, pets, etc.
    • Social features: In-game chat modules allowing players to communicate with people on the same island, and to transfer tokens and assets to friends in the chat. Players can visit each others’ islands and complete group quests together.
    • Marketplace: In-game marketplace allowing users to buy and sell their assets. It provides more liquidity and financial incentives for gamers to purchase and create items in the game.
  • The project has raised 2.2MM USD from two rounds of token sales, where 21.00% of the ALICE token supply has been sold at 0.100 USD/ALICE and 0.80% sold at 0.125 USD/ALICE.
  • The total supply of ALICE is 100,000,000 and the circulating supply when listed on Binance will be 17.40%.